I hope that this is all part of the learning process instead of the game being unfair, but I’m sure I’ll figure that out as I play more. It’s technically my job to play video games, so I would’ve thought I’d be better at them. I’ve had to turn the difficulty down to the lowest setting to get past the first bit of the game, which hurts me on an emotional level. It may be because I haven’t played a turn-based game since XCOM 2, but it seems like I’m losing almost every fight I’m in. The main thing that I’m not enjoying right now, however, is the combat. With a cursor replacing my friend’s fat fingers and a CPU replacing my skinny toes, I jumped into Divinity: Original Sin 2 without expectations.Ī lot of the game’s best dialogue comes from Sir Lora, a squirrel skeleton with a surprising amount of character development. It markets itself as a return to form for the cRPG genre, and more importantly, the video game equivalent of Dungeons and Dragons. That game is Divinity: Original Sin 2.ĭivinity: Original Sin 2 released in 2017 to critical acclaim. I figured that the best way for me to kill two weeks was with a new RPG, so I went to the Steam Store and picked the first top-selling game that wasn’t already in my library. However, with the COVID-19 outbreak, I unexpectedly found myself with a few weeks off. I’ve played RPGs and I’ve played PC exclusives, but the idea of spending tens of hours in an overhead camera is something that has always been off-putting to me. In all of the years I’ve spent gaming, the only genre I’ve never been able to get into are cRPGs. Only the very best titles will stand up to scrutiny today. Brutal Backlog is a semi-regular feature where the JDR team play through some of the unplayed games on their shelves (both digital and physical), disregarding their age or the technical limitations of their era.
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